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Waze Map Editor

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Settings: switched "there anything is" to "there is anything"
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{{SelectionBar}}
{{Mbox|type=neweditor|text=New editors, please first [[Waze_Map_Editor/Welcome|visit our WME Welcome page]].}}
=== Basics ===
The Waze Map Editor editor is currently officially supported on the Chrome browser only. It may or may not work on other browsers, but there is currently no official support for issues that might arise.
You can access the map editing page directly using a single URL: [http://www.waze.com/editor http://www.waze.com/editor]. Use the menu at the top-right corner of the screen to select between US & Canada, Israel, and World server infrastructures.
=== Best Map Editing Practices ===
When editing the Waze maps, please be sure to first review this page and also follow the [[Best map editing practice]]. You should also be aware of [[Known issues#Waze Map Editor|known Waze Map Editor issues or missing features]].
=== Additional Details ===
The Waze Map Editor editor was designed to be used without much documentation, but this list will give the quick basics for drawing a new road, [[roundabout]], or landmark
#Click the item you want to create under the drawing button #*[[File:Wme button addDrawRoads.pngjpg|30px]]Roads#**For a road, click to start drawing, click to add a geometry [[Node]] as you follow a path, and double-click (or shift-click) to end drawing#**For a roundabout, click at the center of the roundabout and move the mouse to size it. Click to create it. Note there must be roads leading into the roundabout first.#*[[File:DrawPlace.jpg|30px]] Places#**For a landmarkpoint place (formerly known as a point of interest), or POI click the correct location to create the point.#**For an area place (Point of Interestformerly known as a landmark), click to start the landmark and click as you follow the outline of the area. Double-click to end drawing.
#For each object, there are details you need to enter before saving, such as the city, street name, direction and level, or landmark type for landmarks.
#Click the Save button
You can also modify or delete existing map objects. You do this by selecting an object, then modifying its geometry, location or properties. What is possible with each object depends on the type of object. The [[Editing manual]] is where you will find all the details necessary to understand all the editor functionality.
 
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== Settings ==
*'''Select only on empty selection''' - affects editor behavior when you select an object (road segment, junction, or place) when there is already an object(s) selected
** If not checked, then clicking on an object will automatically deselect any other objects already selected. This may cause accidental deselection
** If checked, you are prevented from selecting a new object if there is anything is already selected. Note that multi-select mode allows you to select additonal additional segments when segment(s) are already selected; use the control key for momentary multi-select, or press the M keyboard shortcut to toggle multi-select mode on/off. Also note that clicking an empty spot can still cause deselection.
*'''Enable fullscreen mode''' - when checked, more screen space is given to the map (removes the menu header from the top of the page). Keyboard shortcut {{key press|Shift|F}} toggles this setting.
*'''Units''' - Choose between Imperial (feet/miles) or Metric (meters/kilometers)
== Using External sources (such as Google Imagery) ==
{{Template:External sources}}
[[Category:Waze Map Editor|Waze_Map_Editor]]
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