Difference between revisions of "Overleg gebruiker:GigaaG/BNL WME QS"

From Wazeopedia
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In order to save changes, you must log in. Practice mode is helpful to new and existing editors and should be used to try out new or complicated edits before executing them.
 
In order to save changes, you must log in. Practice mode is helpful to new and existing editors and should be used to try out new or complicated edits before executing them.
 
More information can be found on [[Global:Waze Map Editor#Practice Mode|Practice Mode]].
 
More information can be found on [[Global:Waze Map Editor#Practice Mode|Practice Mode]].
 +
 +
==Editing The Map==
 +
Most starting editors at first try to match the map of Waze perfectly to the satellite image. They split roads, add bicycle paths and walking trails, make the roads very fluently and draw detailed places. However, Waze is '''NOT''' a topografical map, but a navigation system that routes you to your destination in the best/fastest way. Therefore, keep the Waze map simple: The lesser the detail, the clearer the map, lesser data use, faster calculations, and easier maintainance. With that in mind, let's start edit the map!
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===Create A Road ===
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# Hover the mouse over the '''''afbeelding''''' button on the toolbar at the top of the page and click "Road".  (Shortcut key: i; Roundabouts are explained in another section) '''[Edit: add links]'''
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# Click the mouse on the map at the point where you want to start the new road segment.
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# Move the mouse cursor along the path of the road and click the mouse to add a geometry node for each point that changes direction along the road. '''[EDIT: add links]'''
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# When finished, double-click (or shift-click) the last point to end the segment.
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# Select the segment again, and fill in the details of the segment in the menu pane on the left.
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'''Rules for creating roads:'''
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* Each segment that is added must have a Country, City, and Street name, under the "Edit" link left. If there is no City and/or Street name available, then the "None" box(es) must be selected, or the segment will not be used in navigation. In the editor, you will see a red outline around the segment.
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* Be sure the road actually exists before creating it.
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* '''[EDIT: add instruction video]'''

Revision as of 13:10, 10 November 2017

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This Wazeopedia page is under construction. Please do not edit this page before contacting one of the Waze Benelux Community representatives.
If you are looking for a full version of the BeNeLux Wiki, click here.
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BeNeLux
Benelux Announcement:
The information on these pages is adapted to the situation and working of Waze in the countries of the BeNeLux. At the top of the page you can select the language of your choice. Pages that are not updated within the last half year may be out of date. Please do not change anything without consulting the local team. Any questions, remarks or ideas are welcome in this forum.

Welcome Editor!
This page provides the basics to start editing the Waze Map. Because Waze is a navigation tool and not a topographic map, some things are drawn differently than expected. Our advice is, after reading this page, to choose one type of edit and first familiarize yourself with all aspects of that edit. Otherwise, you might as well get overfed with information. Your community is happy to help you make your edits work.

How To Get To The Waze Map Editor (WME)

You can access the Waze Map Editor following those steps:

  1. Go to www.waze.com
  2. Click 'Live Map'.
  3. Search for your location.
  4. Click 'Edit the map' in the lower left corner of the screen.

Or, go directly to www.waze.com/editor. You will see the following page:

WME Welcome Screen New.png

Log in with your username and password you use in the Waze Client App to access the editor. After logging in, you will see the following screen:

WME After Login New.png

You are now ready to edit! For a more detailed instruction of using the WME, see the global Wazeopedia page: Waze Map Editor

Start In Practice Mode

Before editing the map for real, you may first want to practice editing. The Waze Map Editor has a Practice mode in which you can perform nearly every action available when logged into the Editor, except that you cannot save any changes. Go to the WME and choose Practice Mode. If you are already logged into WME, log out first to be able to enter Practice Mode. In order to save changes, you must log in. Practice mode is helpful to new and existing editors and should be used to try out new or complicated edits before executing them. More information can be found on Practice Mode.

Editing The Map

Most starting editors at first try to match the map of Waze perfectly to the satellite image. They split roads, add bicycle paths and walking trails, make the roads very fluently and draw detailed places. However, Waze is NOT a topografical map, but a navigation system that routes you to your destination in the best/fastest way. Therefore, keep the Waze map simple: The lesser the detail, the clearer the map, lesser data use, faster calculations, and easier maintainance. With that in mind, let's start edit the map!

Create A Road

  1. Hover the mouse over the afbeelding button on the toolbar at the top of the page and click "Road". (Shortcut key: i; Roundabouts are explained in another section) [Edit: add links]
  2. Click the mouse on the map at the point where you want to start the new road segment.
  3. Move the mouse cursor along the path of the road and click the mouse to add a geometry node for each point that changes direction along the road. [EDIT: add links]
  4. When finished, double-click (or shift-click) the last point to end the segment.
  5. Select the segment again, and fill in the details of the segment in the menu pane on the left.

Rules for creating roads:

  • Each segment that is added must have a Country, City, and Street name, under the "Edit" link left. If there is no City and/or Street name available, then the "None" box(es) must be selected, or the segment will not be used in navigation. In the editor, you will see a red outline around the segment.
  • Be sure the road actually exists before creating it.
  • [EDIT: add instruction video]