User:Subs5/Roads to nowhere View history

Revision as of 05:16, 2 July 2017 by PesachZ (talk | contribs) (→‎Actual: updated wording for review)

Propose the following change to Roads to nowhere section (6.2) in the Junction Style Guide:

Actual

This section is obsolete. Previously it was used for the Temporary end of freeway. This may still be seen in the map editor, if the old method has not been updated. New guidance for a freeway under construction is to use either a Turn instruction override (TIO) or add the future portion of the freeway into the map using guidance from the Scheduled reconfiguration page.

If you find one of these road to nowhere, then update it to use a TIO instead, or add the rest of the freeway using the scheduled reconfiguration guidance.

Fake

  1. Fake dead end. A server nuance exists that considers public streets to be a dead-end even if  Parking Lot Road  or  Private Road  segment(s) continue from it. A solution is to a small stub of a public  Street  type segment to the junction node with the  PLR  or  PR . This will trick the server into thinking there are other public roads at this junction, and not treat it as a dead-end. This method can still be used with Regional Coordinator/State Management permission. Please leave a Map comment explaining what you did, and why for other editors who will see it.
  2. Big Detour Prevention (BDP). Used to have a continuation on a preexisting freeway but not the start of the highway.
  3. Force a turn instruction. Using a fake road stub to force a turn instruction to be given or changed in the client application was common practice before the TIO feature was released. This method is now obsolete. If you find a fake road used to force a turn instruction, remove and replace it with a Turn instruction override.