User:Moweez/MR Belgium Speedlimits View history

Right Belgium Speed Limit Mapraid 2016

  • Start: to be defined
  • End: to be defined

Date and Times are approximate.

If you would like to participate, please fill out this [ registration form]. Registration is open until UTC, or untill the maximum amount of participants is exceeded.

Please do not make any edits in the raid area until after the raid begins. This will allow us to get good mapraid statistics.

Goals

In order of importance:

  1. Put correct speed limits
  2. Use realistic elevations where roads cross (so-called seagull edits).
  3. Adjust segment locks, as appropriate, to meet the new Northeast locking standards.

Please also make basic common-sense edits as you work on the mapraid goals -- fix bad turns and other obviously wrong information on the segments you are editing, but keep focused on the mapraid goals. If you see bigger problems that can be addressed later, contact your group leader or record it in this form.

Hosts

Editor Rank Roles
moweez (PM) 6 GC / MapRaid Coordinator
steveningelbrecht (PM) 6 GC / MapRaid Leader
tilto (PM) 4 LC
clubtratech (PM) 4 LC
wimvandierendonck (PM) 4 LC
gertbroos (PM) 4 LC

Communication

When working in the raid area, please set yourself to visible in WME chat. Also, turn on the Live Users layer. This will serve to collaborate smoothly and get quick help at your location if needed.

We will use Slack as the main communication platform. There is a special Slack Channels for this raid. If you are not already part of the Benelux Slack team, you will be invited shortly before the Raid starts.

Raid Area

This MapRaid has only 1 group, working together in the southern part of Belgium. We kindly urge you to stay within the raid area. Use the overlay as it clearly shows the border.


Mapraid guidelines

Change to metric for km



Speed Limits in Belgium are expressed in km/h. Always use the metric units setting (see picture) in WME when working with speed limits. There is a handy Speedhelper script that greatly facilitates entering speedlimits.

Speed Limits

The speed limits of the roads shall be verified with WME Street View. Unless differently indicated by road signs, the following speed limits shall be used on map:

  • Woonwijken (Eng? residential area?): 20 km/h
  • School zones and cycling streets ('fietsstraat' / 'rue cyclabe'): 30 km/h
  • Urban areas: (between white city boundary boards): 50km/h
  • Rural areas:
    • Freeways: 120km/h
    • Express ways, 4 lanes and a solid median: 120km/h
    • All other roads outside cities: 90km/h

We will follow the guidelines on Speed Limits in the BeNeLux, with the following exception:

If there is no streetview available, or you cannot find signs on streetview, you are allowed to enter the default speed limit by an 'educated guess':

  • Check if there is a school?
  • Does it look like a city or village?
  • Does the road have separated GPS tracks?

The speed limits in Belgium are summarized in following pictures:

Note:

  • The sign for the city (with or without name) indicates a speed limit of 50 for the whole city. If another speed limit sign is within the borders of the city, it is only valid until the next intersection.
  • currently WME allows to specify only one speed limit for a single road segment. If a road has variable speed limits, we enter the lowest/highest/no speed limit (or map only the speed limit which is in effect most of the time during daylight hours (most hours of the day, days of the week).
  • Do not map advisory speed limits (generally blue rectangular sign with white lettering).
  • Do not map special speed limits for special vehicles. Waze only supports speed limits for private passenger cars.
  • Where the speed limit changes, make it change in the map. A new junction may need to be added. But do not add a new junction for a speed limit if it will be within 20 meters

Elevation Guidelines

Elevations should be mapped more-or-less realistically. Elevation numbers are relative. An overpass has a higher elevation than the road it passes over.

  • If a seagull can fly right under it, it’s a bridge (level greater than 0).
  • A road is only level = +2 if there’s another bridge (+1) running underneath it.
  • If it is underground and covered over, check the tunnel checkbox. The road segment must begin at least 50 feet before GPS signal is lost, and continue at least 50 feet after GPS signal is recovered.
    • If you see tunnels with negative (-1) elevations, leave them. If you create a new tunnel, set the lowest level to ground and set all crossing roads above that.
  • For every other case the road is ground level (level = Ground), even if it’s artificially elevated or dug under street level.
  • Tight Marking
    Tight Marking. We mark bridges with level = +1. In some cases we will need to split segments into two or more segments to mark only the right parts of the road as a bridge or a tunnel. This is Tight Marking.
  • At interchanges, where there is already a nearby junction, it will often not be necessary to use "tight" marking for an elevation change on the overpass. Use the existing junctions if at all reasonable.

Road Segment Lock Guidelines

When you edit any segment during the mapraid, please set the lock level correctly.

Any road of a certain segment type must be locked at least to the rank (level) in the chart below. Roads may be locked higher for protection and special situations (areas with construction, tricky design, frequent mistakes, incorrect images, etc.).

Moweez Minimum Locking Rank Standard
Segment Type Statewide
 Freeway  5
 Ramp  Highest rank of connected segments
 Major Highway  3
 Minor Highway  3
 Primary Street  1 (Auto)
 Street  1 (Auto)
 |-|-|-|-|-|-|-|-|-| Railroad |-|-|-|-|-|-|-|-|-|  2
 • • • • Ferry • • • •   5
 Private Road  1 (Auto)

Note: Do Not Mass Edit just to update locks to these standards

Editing Resources

Only use sources that are allowed by Waze.

Allowed sources:

  • Satellite Imagery and Street-view from within WME.
  • Websites from businesses.
  • ...

NOT allowed sources:

  • Info from other Maps.
  • Google Maps
  • Google Street-view.

Warning: If you copy information from unauthorized sources, you may be removed from this mapraid. Also, every segment you edited may be removed from the map. Copying information from copyrighted sources is illegal!


Tools for this mapraid

Basic References

Editing Quick-Start Guide
How to make a Permalink; YouTube
WME Reference Sheet[PDF]
a printable double-sided tri-fold quick reference guide to some of the common topics used in WME.
Community Plugins, Extensions and Tools
links and descriptions to most of the editing scripts being used. Some of these are essential to good editing, and others make the editing process much easier. WME Validator, URO+, and WME Toolbox are highly recommended.
How to Install a Chrome Extension (YouTube)

Basic Scripts and Extensions

Mapraid Overlay
This script shows the boundaries of each mapraid group area. It may be useful to you if you have editable area in more than one mapraid group area.
PA speed limit popup
Use the speed limit sign to the left of the permalink icon(s) to pop up the PA Speed Limit map of the same point you are looking at the WME map.
WME Color Highlights
Install Chrome Extension or tampermonkey / greasemonkey script
Check the option for "No Speed Limit" and Uncheck the other highlight options.
Segments with no speed limit or unverified speed limit will be highlighted orange.
Speed Limit Helper
Makes it easier to add the correct speed limits.
tampermonkey/greasemonkey required

Advanced Scripts and Extensions

WME Context Menu
Right-click pop-up menu that works with speed limit helper.
requires tampermonkey / greasemonkey. Works best alongside Speed Limit Helper.
Read more at WME Context Menu
URO+ settings to find speed limit URs
Search for mph URs using URO+
In the "misc" tab, scroll down to custom markers, choose the last one, and type "mph" in the text box.
Speed Limit URs and elevation URs are the only ones we should be working with during this mapraid.
WME Toolbox
Now with a speed limit highlight option.
This script has lots of ways to help remove unnecessary nodes, cut segments, locate "Soft Nodes", or nodes with undefined directions.
Validator
highlights issues on the map and can generate a very detailed report with U.S. wiki references and possible solutions.

Results

Check back here after the raid is completed to see the results and achievements

MapRaid Promotions

Some editors really let their bright side out, and let their community skills shine. This is even more evident in a concerted group effort with high-density editing like a MapRaid!. Editors of all ranks working closely with each other and the Champs, really lets us everyone get to know each other, and allows certain editors to be recognized for their skills and effort.

When the Champs see someone consistently editing well, interacting well with the community, and knowledgeable of the various details from the Wiki, they can issue promotions. This can be anything from the size of a managed area, to a rank increase, or even a new role.