Quick start guide: razlika između inačica Vidi povijest

Redak 102: Redak 102:
| L5
| L5
|-  
|-  
| {{Glavna magistrala|style= display: inline-block; width: 180px;|Minor Highway}}
| {{Glavna magistrala|style= display: inline-block; width: 180px;|Major Highway}}
| ''Državna cesta'' (State roads) with the number Dxxx (one to three digits)
| ''Državna cesta'' (State roads) with the number Dxxx (one to three digits)
|rowspan="2" | L3
|rowspan="2" | L3

Inačica od 4. studenoga 2019. u 17:02

Hopefully you're reading this and want to edit the map, either because you've found a mistake or you want to add a new road. Either way, it is important that you adhere to the standards already set. The idea of this page is to get you started quickly for those people who may not have the time to read the whole of the wiki yet.

However, it is imperative that you do take the time to read further should you decide to edit more.

Precautions

Most editors start here because they have found something wrong with the map.

If you are working in an area which has not been edited, then the segments don't record any updates since they were created and won't have any road or city name or the direction set. If so, then skip to the next section and get straight to work! The guidance you will find here and elsewhere in the wiki should be sufficient for you to make a useful contribution immediately.

If you are working in an area which has been edited recently, then remember that this has been done by other editors who may have invested hours of their time trying to make the roads and cities as accurate as possible. You are not the first person to have been there, so please be careful before changing others' work. Read the text in Update Requests (URs) carefully - it may tell you that someone is already working on the roads in that area.

You should send a Private Message (PM) to the editors whose work you are about to change, as they might be working on a longer-term project to improve a particular area, and your changes might help or hinder this. When editors have invested a lot of time in improving an area, they can be a bit possessive about it, and want to be assured that new editors are going to make changes that improve it further.

If you have any questions about editing, then read the wiki and ask questions in the forums. The UK has its own discussion forum which you should visit regularly. Join in discussions to get clarification for things you don't quite understand. Send PMs to other editors who seem to work in your area. Get to know the Area Managers who have shown good editing skills and have been allocated a specific area to look after.

Above all, use the search feature in both the forums and this wiki to find what's already been asked and answered. And have fun!

Roads

All roads are made up of 1 or more segments.

Segments are connected by 1 or 2 nodes (junctions).

When you select a segment you can see which turns are allowed at its nodes. Green indicates you can turn that way, red, you can't. Simply click on the arrow to turn it from green to red or vice versa. (If you select more than one segment at a time, the turns will not be displayed.)

You can also see its City name & Road name, Type, Direction, Level and Lock level. You cannot edit roads locked by a higher level editor than you. To get it unlocked you should post on the Forum.

Naming

Naming a city road
Naming a city road

Freeways/Motorways

Classified freeways/motorways in Croatia are known by a single letter and number combination which should be included in the segment name so that Waze instructions include identifying information.

When naming Freeways/Motorways, the city field should be set as 'none', this prevents City name smudge across the map.

  • The street field gets the primary name of the freeway/motorway, i.e. the number of the freeway/motorway:

e.g. A2

  • If the freeway/motorway is part of the European E-road network, then you should put this name into the alternative name field:

e.g. E57

Ramps

  • Exits are named like this:

Format: Izlaz city (max. two cities)
Example: Izlaz Samobor / Sveta Nedelja

  • Entrances are named like this:

Format: road number > city (max. two cities)
Example: A3 > Zagreb / Slavonski Brod

State/county/local roads (D, Ž, L)

Within built-up areas the official name has to be set as primary name (e.g.: “Aleja Bologne”) and the road number (e.g. “Ž1015”) should be put in the alternative name field.

Outside of built-up areas it's exactly the other way round: the roads number has to be set as primary name and any other local names (if available) should be put as alternative name.

City roads

As primary name the complete street name should be set (first letter as a capital letter, exactly like on the sign) e.g.: “Ilica”, “Grada Vukovara”, “Slavonska avenija”, as alternative names may be put other names by which that street is known.

  • 1. example:
    • PN: Grada Vukovara
    • AN: Vukovarska
  • 2. example:
    • PN: Fra Andrije Kačića Miošića
    • AN: Kačićeva

The word "Ulica" (or abbreviated "Ul.") is omitted from the name. This does not apply to "cesta", "avenija", "put", "odvojak" etc., when that word is part of a name, e.g. “Gagarinov put” or “Nova cesta”.

Parking (lot) roads

Normal parking lots within built-up areas should not be named (Street = "none"), you just have to put in the right city name.

Service Areas

Service Areas (Croatian: Odmorište) are classified as "Parking lot roads". Exits and entrances to the Service Area are classified as "ramps". Exits are named like normal ramps (see chapter "Ramps"), the Service Area itself and the entrance to the Service Area are named by their real name.

  • Example:
    • Street: Odmorište Sv. Križ Začretje zapad
    • City: none
    • Country: Croatia

Railroads

 |-|-|-|-|-|-|-|-|-| Railroad |-|-|-|-|-|-|-|-|-| 

  • The "city" field should be set as 'none' and the "Street" field as
  • Direction is "unknown"
  • Level "Ground"
  • At railroad crossings you should create a junction with the road
  • Do not map single tracks!

Road types

Waze categorisation Road Lock level
 Freeway/Motorway  Autocesta (Freeway) with the number Axx (one- or two digits) L5
 Major Highway  Državna cesta (State roads) with the number Dxxx (one to three digits) L3
 Minor Highway  Županijska cesta (County roads) with the number Žxxxx (four digits)
 Primary street  Lokalna cesta (local road) with the number Lxxxxx (five digits) and unclassified roads carrying heavier traffic L2
 Street  Urban Streets, low traffic rural roads L1
 Off-road  Unsurfaced road which is often impassable for normal cars and only suitable for 4x4 vehicles.
 Parking (lot) road  Roads within a car park, or other places where we don't want Waze to monitor speed and potentially generate a traffic jam report, in particular petrol station forecourts.
 Private road  Road with no access for the general public, public roads with legal prohibition on through routing in both directions (private road sign, no motor vehicles except for access sign, or a closable gate).
 Ramp  Ramp segments should be used when mapping grade-separated junction and at major junctions Axx: L5
Dxxx or Žxxxx: L3

Non-drivable - aren't really worth adding, as Waze is an app aimed at commuters who drive, but if you really feel the need to add these, be careful and make sure that they DO NOT connect to drivable roads as Waze has been known to route people along walking trails and the like!

Speed limits

All speed limits in Croatia are shown using circular signs with a red border and black text. These can be checked using external sources such as StreetView, however note should be taken of the age of images.

Waze does not support speed limits for different vehicle type so all speed limits should be set to that applicable to Cars, Motorcycles, and Vans. You can not mark a segment as being covered by the National Speed Limit. Instead you must add the numerical limit that applies to that road type.

Standard speed limits:

  • built up areas: 50 km/h
  • outside bulit up areas: 90 km/h
  • expressways: 110 km/h
  • motorways/freeways: 130 km/h

Speed limits, which should not be entered to the map, are temporary, time-based and minimum speed limits.

Direction

Two-way, one-way or unknown. Unknown is exactly that, and NOT no-entry.

Level

Used when 2 roads cross at different levels, like a bridge or overpass, and there is no junction.

Dual carriageways

Dual carriageway

A dual carriageway is a road which has a central reservation to separate the carriageways. This means 1 or more lanes in either direction. A road should be split into 2 one-way segments if any of the following conditions are met:

  • The central reservation is wider than 5 metres
  • There's a visible gap between average of all GPS traces
  • It is split by physical barrier (Concrete, Armco, pedestrian barrier etc.)

Pedestrian refuges and painted road separation (cross hatching that can be driven over) should not normally be split. These usually need merging to be a single two-way road.

Creating new roads

  • Click on the "+" button at the top, and select "Road".
  • Draw the new road in, using the aerials or GPS traces.
    Each mouse click will add a corner to the road. Double-click to finish.



  • When drawing from or to an existing road, a junction will be created automatically.
  • The default is one-way, in the direction you drew. You can change this once you have finished.
  • Select the correct road type. Please refer top the table above.
  • Set the correct direction.
  • Adjust the elevation, if necessary. Default is Ground.
  • Make sure you have set all the correct turns for each segment.
    (Remembering to set the turns from any existing roads you may have linked to.)
  • Make sure that cul-de-sacs have a node at the dead end, not a loop or roundabout, otherwise Waze can't route into the street.
  • Click on "Address" to name the road. It is important that the Street and City names are set to make it searchable in Waze. Check the City names of nearby roads to make sure you don't add a new City to the map! If you're not sure at this stage or the road has no name, tick the "None" boxes or it will appear on the map as a red line, and Waze may not be able to use it.

Roundabouts

Not all round roads are roundabouts. Although there are rare exceptions in our areas, when mapping you must take care whether or not this really is a roundabout.

These are not roundabouts
Description Photo
The roads cross, but there is no island in the middle that prevents passing through the middle. The roundabout is not marked (e.g. by signs).
A road that ends in a cul-de-sac should not be created with a roundabout at the end.

Creating a roundabout

The roads that will be included in the roundabout must first be connected at one point. If we skip this, the roundabout will be faulty. The turn arrows should not be placed, as they are irrelevant for this procedure. Use the "Road" icon from the editor to select "Roundabout". Instead of the usual mouse arrow, a cross will appear. Place the cross at the intersection of the roundabout and drag the circle with the left mouse button to the right size. When we release the mouse, the roundabout will be created, the road sections that were inside the circle will be deleted, and the directions of traffic will be set automatically.

If we made a mistake, we can undo the action by clicking the left arrow in the top editor bar (“Undo”). However, once we click on the diskette icon, the change becomes definitive and can no longer be undone.

If we map roundabouts without a name (or “None”), they will remain red with incorrect visibility on mobile devices. So, be sure to enter the city and street, or in exceptional cases select "None"!

Trick: Holding the Shift key while creating a roundabout will create an ellipse-shaped roundabout.

Exits and entrances

On smaller roundabouts (diameter less than 10-15 meters), it is recommended to avoid drawing islets (“Y” structures) for clarity. Use two-way roads instead, or increase the roundabout to a radius of 15 meters.

Choosing the right road type

Roundabouts, as well as roads, should have a defined type of road (Street, Primary Street, Minor Highway, etc.), according to the table below:

Choosing a road type at a roundabout
Description Roundabout type Photo
Two "street" segments and two "primary street" segments. Primary street
Three "street" segments and one "primary street" segment. Street
One "street" segment and three "primary street" segments. Primary street
Two "Minor Highway" segments and two "Major Highway" segments. Major Highway
One "Minor Highway" segment and three "Major Highway" segments. Major Highway
One "Major Highway" segment, two "Primary street" segments and one "street" segment. Primary Street
One "Minor Highway" segment, one "Major Highway" segment and two "Primary street" segments. Minor Highway
Two "Street" segments, one "Major Highway" segment and one "Primary street" segment. Primary street

Junctions

As with all mapping in Waze, all types of junctions should be drawn as simply as possible to give clear instructions. At this time Waze does not give lane guidance and adding additional segments at junctions can lead to complex and confusing instructions and the possibility of introducing errors.

T-junctions, cross roads, and the majority of junctions are usually best mapped as single 2-way segments that are connected with a single node. Complex junctions that include restrictions, large (distinct) turn lanes may benefit from a more complicated layout.

The original map import, know as the basemap, had a lot of junctions mapped as split 1-way roads due to little more than some painted chevrons in the middle of the road. This is completely unnecessary, and any remaining should be simplified where possible.

Y junction

At Y junctions it is important to pay attention to how they were created to get the correct instructions. Segment names and geometry are very important.

In the following example, the multi-lane road is called "Main Street" to the west and "Atlantic Avenue" to the east. The name change takes place at the intersection where "Main Street" separates.

The description above represents approximately how the situation unfolds. But as the picture shows, the technical description would be that "Main Street" continues straight and they separate from "Atlantic Avenue." But if we map them like that, we produce a problem.

As both segments of "Main Street" have the same name, the routing server assumes that it is "continuing straight ahead", as can be seen here from the satellite image. If the two segments are now a straight line, we reinforce the assumption that "Main Street" in "Main Street" must be "straight ahead."

But the "straight ahead" in our case is from "Main Street" to "Atlantic Avenue." It means continuing regardless of the name change. That the routing server can understand the situation, we need to adjust the geometry of the segments. The result is shown in the following photo:

On the multi-lane road, we made the crossing at an intersection, at an angle of almost 0 degrees.  Main Street  separates at an angle of 90 degrees. The routing server should now also know that there is a diversion here. The result is that you now turn from  Main Street  to  Main Street  exactly as the driver would expect on the road.

Triangular junction

Turn restrictions at a triangle junction

We have quite a lot of triangle junctions. Some of them are so small they have nothing more than a few square metres of grass in the middle and can usually be simplified into T-junctions.

If they're left as triangles, they can be problematic. For any route through the junction, there are 2 possibilities: the "sensible" route following one side of the triangle; and the "silly" route following 2 sides. Because the triangles generally aren't very big, GPS accuracy isn't good enough to distinguish which route a driver actually takes. So if Waze decides a silly route is faster, then for most drivers who ignore it and take the sensible route, Waze will still think they've gone the long way round and reinforce that route.

If a triangle is large enough to be mapped (e.g. has a large amount of grass or a tree on it), then restrict all internal turns to force Waze to use the sensible route through these junctions.

Turn instructions

If you follow a few basic rules when working on turns, it is much easier to predict the behavior of junction navigation:

Turning angle Span Road type Instruction
22° 0°-44° Everything except ramps, Major/Minor Highways, Freeways Keep left / Keep right
ramps, Major/Minor Highways, Freeways
Keep left / Exit left
90° 45° - 150° All Turn left / Turn right

Turn-by-turn directions are an additional way of forcing or canceling announcements and applying them only when needed. There is no reason to override existing structures such as Wayfinders.

Caution: New editors are advised to search for advice from experienced editors.

  • Waze selected = instruction is not forced, according to the segments and their rules
  • None = no instruction
  • Turn left
  • Turn right
  • Keep left
  • Keep right
  • Continue = for "continue straight ahead"
  • Exit left
  • Exit right
  • Uturn
When instructions are used When instructions are NOT used
  • if simple and / or normal edits (and their rules, for example regarding geometry) don't provide the desired or provide unwanted instructions
  • if you want to get back from the one-way street back in the opposite direction. Instead of "turn left", "Uturn" is announced
  • "detour prevention"
  • on "normal" roads and intersections
  • compound intersections or Wayfinders should remain neat unless they are unique in name

Turn lanes

First of all: never map the turn lanes as ramps. Turn lanes have the lowest road type of all oncoming roads (e.g., if one "Primary Street" intersects with a "Major Highway", then the turn lanes are "Primary Street" segments).

The turns and links need not be named as they will indicate the street name that link leads to when navigating. Only the name of the city should be entered and the name should be ticked 'none'.

Before you create a turn lane, make sure you really need it.

U turns

  •  : only at intersections, where turning is possible in one move without endangering oneself or others
  • : in 99.9% of cases, especially if they are cul-de-sac

Loops

3-segment-loop

The loop usually leads back in one way from the starting point. Each loop must consist of at least 3 segments!

Otherwise, it may cause routing problems. Therefore, for loops of less than 3 segments, more "intersections" must be added. Many new editors say these intersections in the loop are redundant and therefore delete them (wrongly).

Speed cameras

Permanent cameras are recorded via the WME.

There are

  • red-light cameras
  • speed cameras
  • fake cameras

For the cameras to be displayed in the map editor, the appropriate layer must be turned on. To do this, click in the upper right corner and select "speed cameras".

Speed camera
Speed camera

The following points must be applied when editing the camera:

  • The location can be moved within the radius shown and entered more precisely on the map
  • The direction is determined by the red dot. The point must be in the direction of travel, as if the camera is taking pictures from behind
  • Important: Place the red-light camera directly at the stop line. With a speed camera, it is recommended that you set it to the actual location of the camera
  • At red-light cameras, the speed is set at 0km/h
  • At speed cameras the maximum speed is set
  • The cameras are automatically locked to the editor level of the last editor. A lower-ranking editor cannot change or delete the camera

Note: An in-app visual alert is always displayed when approaching the camera. Audible alerts are issued when the maximum speed limit is exceeded.

What NOT to edit
Description Photo
Radar speed signs
Surveillance cameras and webcams

Places

Adding places

Only actual "land marks" should be mapped as areas, i.e. those which help the driver to find their bearings. Other businesses or addresses should be mapped as points.

Location details

"General" tab

"More Info" tab

"Photos" tab

Place Updates

Further Details

This page is only intended as a Quickstart and is not intended to answer all of your questions. If you only intend to add a few street names, or allow a turn, then this is aimed at you. Before you start any serious editing you need to read the Croatian Editing Manual.

For detailed explanation of how to use the Waze Map Editor, please read the WME Manual.

Should you still have questions after that search the forums, and if you still can't find an answer post a topic in the correct forum. You can also send an email to the Country or Area Managers.

Helpful links