(2 tussenliggende versies door een andere gebruiker niet weergegeven)
Regel 1:
Regel 1:
<noinclude>{{Documentation subpage}}</noinclude>
[[Road types|Road type]] introduced April 2018, When talking about road type <i>narrow street</i> (formerly Alley), we mean very narrow streets that are drive-able, but hard to access by car. It's the kind of roads that are so narrow, you'd rather not get a route through when driving, unless it is significantly faster. However, as a motorcycle, alleys are convenient for navigation. We'd expect to find relatively low segment speeds on narrow streets already, due to the physical characteristics of the street.<br />
* Narrow streets will have a routing penalty for cars and taxis, not for motorcycles.
This template is used to display the '''upper threshold''' angle at which the routing instructions change from stay/keep to turn. This template enables this number to be changed if necessary over time without having to change the individual pages.
* For now, Narrow streets can't have [[House numbers]].
* Navigation penalty 10 minutes.
As of now the lower limit is {{:User:PesachZ/algorithm/Stay threshold}}, and the higher limit is {{:User:PesachZ/algorithm/Turn threshold}}.
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==Usage==
Place <code><nowiki>{{</nowiki>:User:PesachZ/algorithm/Turn threshold<nowiki>}}</nowiki></code> on any page where you want to display the following:
Road type introduced April 2018, When talking about road type narrow street (formerly Alley), we mean very narrow streets that are drive-able, but hard to access by car. It's the kind of roads that are so narrow, you'd rather not get a route through when driving, unless it is significantly faster. However, as a motorcycle, alleys are convenient for navigation. We'd expect to find relatively low segment speeds on narrow streets already, due to the physical characteristics of the street.
Narrow streets will have a routing penalty for cars and taxis, not for motorcycles.