Userscript Guidelines: verschil tussen versies Geschiedenis weergeven

kGeen bewerkingssamenvatting
Regel 3: Regel 3:


Why prevent U-turns?
Why prevent U-turns?
* We do not want Waze to suggest illegal routings. Ever.  
* We do not want Waze to suggest illegal routing. Ever.  
U-turns are rarely ever allowed, but Waze will suggest one on each and every occasion where it thinks it is appropriate. (But in Germany U-turns are allowed in most cases, except they are permitted by sign.)
U-turns are rarely legal, but Waze will suggest one on each and every occasion where it thinks it is appropriate. (In Germany U-turns are allowed in most cases, except they are permitted by sign.)


* Ad-hoc routing gets better if no U-turns are possible.
* Ad-hoc routing is better when U-turns are not possible.
If you have to divert from the route you are navigating on, and leave the purple line, Waze will calculate a new route for you. If it is possible to make a U-turn chances are that Waze will send you through that U-turn back to where you came from - the purple line was the best route, after all. But - you may have diverted from the purple line with on purpose - to avoid a congestion that loomed in the next curve, or a road that is closed for repairs. If opportunities for a U-turn are rare it is more likely to happen that Waze will route you around the next block or two so that you get back on track AFTER the congestion.
When you divert from the route you are navigating on, leaving the purple line, Waze calculates a new route for you. If it is possible to make a U-turn, chances are that Waze will send you through that U-turn back to where you came from - the purple line was the best route, after all. But - you might have diverted from the purple line on purpose - to avoid a congestion that loomed in the next curve, or a road that is closed for repairs. If opportunities for a U-turn are rare, it is more likely to happen that Waze will route you around the next block or two so that you get back on track AFTER the congestion.


To be honest, this can not completely be remedied in editing. Roundabouts will always allow U-turns, a small round around the block can still be fast enough to make another try at the first route.
This cannot be remedied completely in editing. A roundabout always allows U-turns.  Going around the block can be fast enough to make another try at the original route.


*'''U-turns can be prevented by reducing the length of the segment crossing the median to less than 15m and leaving this segment unnamed.'''
*'''U-turns can be prevented by reducing the length of the segment crossing the median to less than 15m and leaving this segment unnamed.'''
Regel 17: Regel 17:
[[Image:Crossing_SSS.jpg]]
[[Image:Crossing_SSS.jpg]]


Not much to say about this one - except that it is the ideal 3-way crossing: simple, stable, solid. Not much can go wrong with this one! If you have to deal with any of the following types of crossing, you may first look if it is possible to turn them into this type, since it will save you from a lot of trouble later on.
Not much to say about this - except that it is the ideal 3-way crossing: simple, stable, solid. Not much can go wrong with this one! If you have to deal with any of the following types of crossing, you may first look if it is possible to turn them into this type, because it prevents a lot of trouble later on.




Regel 23: Regel 23:
[[Image:Crossing_SSD.jpg]]
[[Image:Crossing_SSD.jpg]]


The next simple type of crossing already has limitations. The way it is drawn here there is nothing that stops Waze from plotting a U-turn. Coming over the double road it takes two left-turns to get back on the road you came from. Typically that is NOT what you want.
The next simple type of crossing has limitations. The way it is drawn here there is nothing that stops Waze from plotting a U-turn. Coming over the double road it takes two left-turns to get back on the road you came from. Typically that is NOT what you want.




Regel 39: Regel 39:
[[Image:Crossing_SSSS.jpg]]
[[Image:Crossing_SSSS.jpg]]


Ah, the "Mother of all Crossings"! We are lucky that almost all crossings look like this. It is possible to define each and every turnrestriction with a single node, and U-turns do not happen when all 4 roads in this junction are locked (No, there is no evidence for that. But each and everytime a simple crossing does allow a U-turn, at least one of the roads was found not to be locked. If all roads are locked, Waze routes you around a block instead of making a U-turn).  
Ah, the "Mother of all Crossings"! We are lucky that almost all crossings look like this. It is possible to define each and every turn restriction with a single node, and U-turns do not happen when all 4 roads in this junction are locked (No, there is no evidence for that. But each and every time a simple crossing does allow a U-turn, at least one of the roads was found not to be locked. If all roads are locked, Waze routes you around a block instead of making a U-turn).  




Regel 45: Regel 45:
[[Image:Crossing_DSSS.jpg]]
[[Image:Crossing_DSSS.jpg]]


This is an ugly crossing if you come from/go to the SE. You get a direction to "Turn left, turn right". First check if the double road can be made into a single one, so you get a SSSS. If that fails you may want to join the double lanes into a single node, creating a sort of half-mapcat-bowtie.
This is an ugly crossing if you come from/go to the SE. You get a direction to "Turn left, turn right". First check whether the double road can be made into a single one, so you get a SSSS. If that fails, you may want to join the double lanes into a single node, creating a sort of half-mapcat-bowtie.


*2 Dual roads crossing 2 single roads (DDSS)
*2 Dual roads crossing 2 single roads (DDSS)
Regel 55: Regel 55:
[[Image:Crossing_DDDS.jpg]]
[[Image:Crossing_DDDS.jpg]]


Ugly! If you can not turn this one into a SSSS or DDSS, consider adding an extra fork on the single road and create a DDDD.
Ugly! If you cannot turn this one into a SSSS or DDSS, consider adding an extra fork on the single road and create a DDDD.


*4 Dual roads crossing (DDDD)
*4 Dual roads crossing (DDDD)

Versie van 10 mrt 2014 02:41

Best practices for different types of crossings

Crossings can be classified according to the number of single and split(double) roads involved in the crossing. For each of these there exist solutions to prevent U-turns.

Why prevent U-turns?

  • We do not want Waze to suggest illegal routing. Ever.

U-turns are rarely legal, but Waze will suggest one on each and every occasion where it thinks it is appropriate. (In Germany U-turns are allowed in most cases, except they are permitted by sign.)

  • Ad-hoc routing is better when U-turns are not possible.

When you divert from the route you are navigating on, leaving the purple line, Waze calculates a new route for you. If it is possible to make a U-turn, chances are that Waze will send you through that U-turn back to where you came from - the purple line was the best route, after all. But - you might have diverted from the purple line on purpose - to avoid a congestion that loomed in the next curve, or a road that is closed for repairs. If opportunities for a U-turn are rare, it is more likely to happen that Waze will route you around the next block or two so that you get back on track AFTER the congestion.

This cannot be remedied completely in editing. A roundabout always allows U-turns. Going around the block can be fast enough to make another try at the original route.

  • U-turns can be prevented by reducing the length of the segment crossing the median to less than 15m and leaving this segment unnamed.

3-Way-Crossings

  • Simple 3-Way-Crossing (SSS)

Not much to say about this - except that it is the ideal 3-way crossing: simple, stable, solid. Not much can go wrong with this one! If you have to deal with any of the following types of crossing, you may first look if it is possible to turn them into this type, because it prevents a lot of trouble later on.


  • Single road crossing a dual road (SSD)

The next simple type of crossing has limitations. The way it is drawn here there is nothing that stops Waze from plotting a U-turn. Coming over the double road it takes two left-turns to get back on the road you came from. Typically that is NOT what you want.


  • Dual road crossing a single road (DDS)


  • 3 Dual roads crossing (DDD)

When this type of crossing is generated in the basemap, it looks like the image presented here. It allows for U-turns in all directions.

4-Way-Crossings

  • Simple 4-Way-Crossing (SSSS)

Ah, the "Mother of all Crossings"! We are lucky that almost all crossings look like this. It is possible to define each and every turn restriction with a single node, and U-turns do not happen when all 4 roads in this junction are locked (No, there is no evidence for that. But each and every time a simple crossing does allow a U-turn, at least one of the roads was found not to be locked. If all roads are locked, Waze routes you around a block instead of making a U-turn).


  • Dual road crossing 3 single roads (DSSS)

This is an ugly crossing if you come from/go to the SE. You get a direction to "Turn left, turn right". First check whether the double road can be made into a single one, so you get a SSSS. If that fails, you may want to join the double lanes into a single node, creating a sort of half-mapcat-bowtie.

  • 2 Dual roads crossing 2 single roads (DDSS)

This one allows for U-turns to be made if you enter over one of the double lanes.

  • 3 Dual roads crossing 1 single road (DDDS)

Ugly! If you cannot turn this one into a SSSS or DDSS, consider adding an extra fork on the single road and create a DDDD.

  • 4 Dual roads crossing (DDDD)

This crossing allows U-turns in each and every direction if no precautions are taken.