Geen bewerkingssamenvatting |
Geen bewerkingssamenvatting |
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Regel 4: | Regel 4: | ||
==WME Geometries== | ==WME Geometries== | ||
<i>WME Geometries</i> is a [[Scripts|script]] that can load a geometry file and overlay it in the [[Waze Map Editor|WME]]. Simply go to the Areas tab on the left, and scroll down to the new controls that have been added.<br /> | <i>WME Geometries</i> is a [[Scripts|script]] that can load a geometry file and overlay it in the [[Waze Map Editor|WME]]. Simply go to the Areas tab on the left, and scroll down to the new controls that have been added.<br /> | ||
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[[File:wme-geometries-script.png|right|250px]] The data format is detected automatically using the file extension, and the following formats are supported: GeoJSON, GML, WKT, KML and GPX. | [[File:wme-geometries-script.png|right|250px]] The data format is detected automatically using the file extension, and the following formats are supported: GeoJSON, GML, WKT, KML and GPX. | ||
The script setting can be found on the <i>Areas</i> tab, below the editable areas. Position the map on the location of the geometry file. The geometry lines will be visible as blue lines. | The script setting can be found on the <i>Areas</i> tab, below the editable areas. Position the map on the location of the geometry file. The geometry lines will be visible as blue lines. |
Huidige versie van 9 apr 2024 om 21:35
WME Geometries
WME Geometries is a script that can load a geometry file and overlay it in the WME. Simply go to the Areas tab on the left, and scroll down to the new controls that have been added.
The data format is detected automatically using the file extension, and the following formats are supported: GeoJSON, GML, WKT, KML and GPX.
The script setting can be found on the Areas tab, below the editable areas. Position the map on the location of the geometry file. The geometry lines will be visible as blue lines.