User:Voludu2/Segment length View history

(copied from https://wiki.waze.com/wiki/index.php?title=Segment_length&oldid=119980)
 
(→‎Too long: draft proposal)
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===Too long===
===Too long===
There are no system operation issues that require limiting the length of a segment, but there are a number of reasons that would make things better by limiting the length.
Waze bots will add junctions to reduce the length of any segment longer than 100km. In addition, there are several good reasons to keep segments shorter than 10km:
 
A segment should not have [[unnecessary junctions]], but some two-segment junctions may be present for the following reasons:


* Long roadways or railroads with the city name present will cause a [[smudged city]] issue on the [[Map_Editor_Interface_and_Controls#Cities|city layer]].
* Long roadways or railroads with the city name present will cause a [[smudged city]] issue on the [[Map_Editor_Interface_and_Controls#Cities|city layer]].
* Segments that extend outside of an editor's [[Waze_Map_Editor#Editable_Area|editable area]] cannot be modified in any way. Keeping roads shorter than 10,000 meters reduces the chances of editors running into more roads with this restriction.
* Editors cannot change the name or properties of segments that extend outside of an editor's [[Waze_Map_Editor#Editable_Area|editable area]]
* Long segments require more resources in the client and WME when rendering them on screen.
* Long segments require more resources in the client and WME when rendering them on screen.
* At one time there were issues surrounding segments over 10,000 meters. The junction may be present due to this reason alone.

Revision as of 20:06, 23 March 2016

Too long

Waze bots will add junctions to reduce the length of any segment longer than 100km. In addition, there are several good reasons to keep segments shorter than 10km:

  • Long roadways or railroads with the city name present will cause a smudged city issue on the city layer.
  • Editors cannot change the name or properties of segments that extend outside of an editor's editable area
  • Long segments require more resources in the client and WME when rendering them on screen.