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Regel 1: | Regel 1: | ||
If you want to add a <i>roundabout</i>, you firstly draw the roads as a normal crossroad, but don't connect the roads/segments. Secondly you draw the roundabout and [[Waze Map Editor|WME]] will connect the crossing roads automatically. Extended information can be found in the USA wiki on the: [https://wazeopedia.waze.com/wiki/Global/Roundabouts/USA Roundabouts/USA] page. | If you want to add a <i>roundabout</i>, you firstly draw the roads as a normal crossroad, but don't connect the roads/segments. Secondly you draw the roundabout and [[Waze Map Editor|WME]] will connect the crossing roads automatically. Extended information can be found in the USA wiki on the: [https://wazeopedia.waze.com/wiki/Global/Roundabouts/USA Roundabouts/USA] page. | ||
===Remarks=== | ===Remarks=== | ||
* Add a [[Street and City names|City name]] | [[File:Roundabout-example.png|right|400px]] | ||
* Add a [[Street and City names|City name]] and, if there are addresses linked to the roundabout, a [[Street and City names|Street name]]. Otherwise, leave the Street name empty. | |||
* If a roundabout has his own name a Junction / interchange area [[Places|place]] can be created. | |||
* A roundabout always get as [[Road types|road type]] the type of the most important passing through road. | * A roundabout always get as [[Road types|road type]] the type of the most important passing through road. | ||
* Enter as [[Speed limit]] the highest maximum speed of the connected segments. | * Enter as [[Speed limit]] the highest maximum speed of the connected segments. | ||
* A dead-end street (cul de sac) should not have a roundabout at the end. | * A dead-end street (cul de sac) should not have a roundabout at the end. | ||
* | * Don't connect more than one road to a <i>roundabout</i> node. Each connected road should have its own connection to the <i>roundabout</i>. | ||
* Don't create connected roads within a <i>roundabout</i>. This lead to weird [[Text to speak|instructions]] like "take exit zero". | * Don't create connected roads within a <i>roundabout</i>. This lead to weird [[Text to speak|instructions]] like "take exit zero". | ||
* [[LARGAS]] refers to a special type roundabout. | * [[LARGAS]] refers to a special type roundabout. |
Versie van 11 mei 2023 21:35
If you want to add a roundabout, you firstly draw the roads as a normal crossroad, but don't connect the roads/segments. Secondly you draw the roundabout and WME will connect the crossing roads automatically. Extended information can be found in the USA wiki on the: Roundabouts/USA page.
Remarks
- Add a City name and, if there are addresses linked to the roundabout, a Street name. Otherwise, leave the Street name empty.
- If a roundabout has his own name a Junction / interchange area place can be created.
- A roundabout always get as road type the type of the most important passing through road.
- Enter as Speed limit the highest maximum speed of the connected segments.
- A dead-end street (cul de sac) should not have a roundabout at the end.
- Don't connect more than one road to a roundabout node. Each connected road should have its own connection to the roundabout.
- Don't create connected roads within a roundabout. This lead to weird instructions like "take exit zero".
- LARGAS refers to a special type roundabout.
- For moving a complete roundabout the WME RA util script can be used.