User:Subs5/Editing restrictions View history

Proposed changes === Lock rank === Change to Lock level

Lock level

There are 7 locking levels for objects (1 through 6 and Staff). The locking levels correspond to the editor's rank measured by their editing rank on their statistics window. The objects can be road segments, junction boxes, or places (point place, area place, or residential point places)

An unlocked object has a lock rank of 1 and can be edited by any editor rank. Objects can be locked at any rank up to and including the rank of the adjusting editor. Editing an object requires the lock rank of that object be equal to or less than the rank of the editor. A Staff locked object cannot be modified by any editor and requires a special unlock request process discussed below. Some objects are locked to levels by certain attributes as discussed below.


Segment lock

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A segment may be locked either manually or automatically. This process ensures more important roads and highways are not accidentally altered by less experienced editors (unless assisted by a more experience editor to provide an unlock and to check the work prior to relocking the segment(s)).

A lock on a segment restricts:

  1. Segment editing ability (name changes, node changes, adding junctions, adding/editing house numbers or speed limits, etc.)
  2. Automatic adjustments (changes made by the server when it identifies problems in the map).


Manual segment lock

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In the past, some segments were locked for other reasons that no longer exist, but the segments do not get unlocked unless they are edited again and an editor lowers the lock level. An example would be there was a configuration change that did not have GPS traces or updated aerial/street view photos. The road segment(s) might have been raised to prevent tampering by a well meaning but unknowing editor, who would undo the correct configuration.

Also, in the early days of WME there was a problem where locked segments would follow the rank of the last editor who touched them and, as the editor increased in rank, the segment would increase in lock level. This is no longer the case, but there are some segments that previously increased in lock level and have remained high for no apparent reason. These segments can be reduced in lock level as needed.

Road closure / real time closure lock

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When a road is closed through WME by a real time closure, it cannot be edited by any rank editor until the closure(s) is removed.

Currently, only rank 3 editors or above can affect road closures. For situations that require an adjustment be made before the closure has ended, the rank 3+ editor can copy down all the relevant closure information, remove the closure, make the change to the segment, and then return the closure information. The editor should be sure the segment is not also locked above their rank before starting this procedure. If the segment's lock is above the editor's rank, the editor should use the procedure for unlocking objects above their rank covered below to have the road lowered to their rank, if allowed by the local policies. If the segment's lock is above the editor's rand and there is already a real time closure, then the closure must be removed prior to the unlock.

Edits that change the road segment's identification number, ex. connecting a new road segment to the existing segment at a location other than an existing junction node, will prevent reinstalling the real time closure. Therefore edits of these types should be avoided if possible.

New section
Road segment attribute lock

Routing preference and headlights required attributes lock aspects of that road segment to 3 by default; these lock levels can be raised by a higher ranked editor. Editors of 3 (or higher if the road segment's lock level is raised above the default) must remove the routing preference or headlights required attribute and if necessary lower the lock level for a junior editor to edit the segment.

Note need to see what is set up for rank four vice the rank closure